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00141.ls
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1995-12-03
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266 b
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13 lines
on exitFrame
global CLOCK
if the timer >= 60 then
set the castNum of sprite 3 to the castNum of sprite 3 + 1
startTimer()
end if
if the castNum of sprite 3 <= CLOCK then
go(#loop)
else
set the castNum of sprite 3 to CLOCK - 11
end if
end